Mongol Wonder cost increased from 4000 per resource to 8000.Sanctity bonus Gold reduced from 100% to 50%.Delhi Sultanate Infantry stone wall gate build time increased from 30 seconds to 60 seconds.Now a Tax drop off location for the Imperial Official.Imperial Examinations technology bonus to Tax carry capacity increased from 40 to 80 Gold.Tax carry capacity increased from 20 to 40 Gold.Thanks to everyone who called out this change after our last patch! Supervise bonus increased from 150% back to the original 200%.Fixed a bug that allowed Capital Town Center to receive taxes after being destroyed.Tax cooldown on buildings increased from 15s to 20s.Fixed a bug where the Nest of Bees would stop firing once its initial target died.Please note that these maps can still be selected for a Custom Game, as well as for team-based Quick Matches. Removed Boulder Bay, Confluence, and Black Forest from the 1v1 Quick Match map pool.Fixed a crash that could occur when observing the game at 8x speed.Made improvements to a bug where Elephant attack animation cooldowns could be bypassed, resulting in much higher damage than intended. We’re continuing to monitor feedback surrounding animation cancelling to introduce more fixes in the future.Stone wall build time increased from 8 seconds to 16 seconds.Wonder cost increased from 3000 per resource to 6000.
Age of empires gold patch update#
Nonetheless, we're hoping to learn more about Age of Empire II: Definitive Edition's April Update in the coming days, at which point we'll update this post with any relevant information. Teutonic Knight: Increased speed from 0.7 to 0.8.Īs these are changes pulled from an article that's been removed, it's worth taking them with a grain of salt. buildings bonus provided by an Indian ally.Īs a civilization bonus, Barracks and Stable units now receive a +1 melee armor bonus in the Castle and Imperial Age.
They now work:īoyar : Reduced speed from 1.4 to 1.3.īoyar : Increased pierce armor by +1.įlaming Camels now benefit from the +5 attack vs. Removed the bonus to the work speed of Town Centers and Docks in the Dark Age. Harbors now (properly) receive the benefits of Chemistry, Murder Holes, and Heated Shot when Thalassocracy is researched before any of these technologies. Tower Shields: Increased the bonus pierce armor provided to Spearmen and Skirmishers from +1 to +2. Tower Shields: Reduced the cost to research from 800 to 500 food. Leitis: Reduced training time from 23 to 20 seconds.Įlite Leitis: Reduced training time from 20 to 18 seconds. Leitis : Adjusted the training cost from 50 food, 80 gold to 70 food, 50 gold.
Age of empires gold patch Patch#
Apart from this, Age of Empires 4 (AOE4) patch also includes stability fixes. According to AOE4 patch notes, the latest update added new features, map changes, and a long list of bug fixes.
Age of empires gold patch Pc#
This effectively raises the cost from 60 to 64 wood. Age of Empires 4 Definitive Edition (AOE4) patch (Season 1 Update) is now available to download on PC (Steam). Now receive the Loom technology as a civilization bonus.Īs a civilization bonus, Fisherman now work 10% faster rather than working 15% faster and carrying +15 food.įishing Ships now correctly cost -15% wood (instead of -15 wood). Torsion Engines: Increased the width of upgraded Scorpion projectiles from 0.3 to 0.5 tiles. The Stirrups technology now affects all cavalry units, not just Light Cavalry and Konniks. Keshik : Converted Keshiks now properly generate gold for their new overlords.Ĭan no longer research and train Paladins.